Showing posts with label sim. Show all posts
Showing posts with label sim. Show all posts

Wednesday, August 18, 2010

IW Introduces Setup Fees


On September 1st The founders of Inworldz will start to charge a $75 USD setup fee on the purchase of a new simulator. The tier will remain the same for an island at $75 USD per month. So if you plan on purchasing a sim on the IW grid after September 1st, it will cost you a total of $150 USD for that first month and then $75 USD each following month.

Many residents have known about this pending setup fee for months. I remember it being tossed about this past spring, so it is with no surprise that it is being implemented. The justifications for the setup fee are many, as are the arguments against its implementation at this time. While there is never a perfect time to introduce new charges, recent stability improvements makes the proposition of a setup fee much more palatable than it was this past spring. If the founders were to continue to hold off on implementing the setup fees, I believe their ability to support growth would be compromised. The inability to properly support growth wrecked havoc on that other grid and should be avoided at all costs.

Knowing setup fees are imminent, may residents have, or are thinking of, purchasing sims before the fees take effect. Many of these residents plan on offsetting the tier expense for these newly acquired sims by renting out parcels. In a normal market this strategy is not only valid but the norm. However, the post September 1st land market will not be normal.

On September 1st, the supply of rental properties will be abnormally increased compared to the time period before the setup fees were announced. This is a natural consequence of many new sim owners racing to purchase before the setup fees are enacted. These new owners will now attempt to offset their expenses by offering parcels for rent. Thus adding to an already saturated market, as evidenced by the number of rental advertisements currently in the forums. The status change of these new sim purchasers from renter to owner will only further increase the supply of rental units on the market. For a period after September 1st there will be a glut of rental units on the market and demand for these units will be exceptionally low.

One can argue this is the natural state of things. Supply and demand will always balance out in the long run and you would be correct. But, the move to equilibrium, while inevitable, is none the less painful. Many of the people who planned on renting out parts of their new sim to help cover costs are going to be disillusioned when they realize the rental supply vastly out weighs the demand if only in the short run.

The question now raised is, when should you buy that new simulator? If you do not plan on using rental income to pay tier then the answer is now, before the setup fees take effect. However, if you will be depending on rental income to offset tier expense, you need to take a second look before purchasing.

Ask yourself a few questions: How confident am I in my ability to rent enough parcels to cover tier? Knowing the market, at least initially, will be saturated with properties for rent, what pricing can I reasonably expect to charge? If I cannot cover tier with the rental income, will I still be able to pay the tier on my own or will I lose the sim?

The answers will be different for everyone. If you are confident in the timing and your ability to pay tier then by all means make your purchase now. If you have doubts though, I urge you to think twice before plunging into this market. Waiting a few months, while the ever increasing number of new residents eats up that surplus in rental properties, could actually save you more money than acting prematurely to avoid the $75 USD setup fee.

Wednesday, July 7, 2010

Diversity, it's a beautiful thing...


















When taking into consideration that Inworldz, up until about two months ago, was a relatively small community with around 1k users, the growth that has occurred is amazing. They are currently sitting at around 7k users. Sure, it's still small in comparison with papa grid and some of those 7k are alts, name savers, or people that were just not ready for IW and the pioneer spirit that requires patience and even more patience at times. Because of the small original community within IW and the needs/wants of the community at that time, diversity was minimal. There may have been a few furry avatars available or you could be a human.

However, things...they are a-changing in IW with more and more content creators making their way into our once small community. They are bringing changes, concerns, and products that they hope the masses will enjoy and purchase. Others are bringing their expertise at building wonderful sims for the community to explore. There is no cost to explore the sims as they have been created out of kindness and add a much needed level of diversity to the world.

One community, Raglan Shire, appears to have the patience, the enjoyment of pioneering, and the diversity to bring in a whole new level of user experience. I've always been familiar with tinies and own a few on the papa grid, but never heard of this amazing community until they burst into Inworldz full blast and started to create a home for their tiny friends. Ok, maybe it wasn't so dramatic that they burst in, but they are Inworldz, offering an amazing delightful sim full of whimsy and fun for exploring.

















The sim is centered around a huge magical tree that sits in the center with teleporters to take you to the many different areas. I met up with Zauber, a tiny dragon, by the ship and he explained that it took about two weeks to build as much as they have. By appearances, they do have a bit more to go, but watching the progress is one of the best things about seeing new sims come online. The diversity that Raglan Shire is bringing into the community has urged others to create tinies. Some for free and others at a cost, all are well done and a welcome addition to Inworldz.

It's the special touches like creating a world for tinies so they have some place to go that makes Inworldz continue on it's path of supporting creators and their endeavors to use their imaginations to create a wonderful world in which we can live and play.